% Final Code
Alright, so with a teeny-tiny dash of unsafety we managed to get a linear time improvement over the naive safe queue, and we managed to reuse almost all of the logic from the safe stack!
We also notably didn't have to write any crazy Rc or RefCell stuff.
#fn main() {}
use std::ptr;
pub struct List<T> {
head: Link<T>,
tail: *mut Node<T>,
}
type Link<T> = Option<Box<Node<T>>>;
struct Node<T> {
elem: T,
next: Link<T>,
}
pub struct IntoIter<T>(List<T>);
pub struct Iter<'a, T:'a> {
next: Option<&'a Node<T>>,
}
pub struct IterMut<'a, T: 'a> {
next: Option<&'a mut Node<T>>,
}
impl<T> List<T> {
pub fn new() -> Self {
List { head: None, tail: ptr::null_mut() }
}
pub fn push(&mut self, elem: T) {
let mut new_tail = Box::new(Node {
elem: elem,
next: None,
});
let raw_tail: *mut _ = &mut *new_tail;
if !self.tail.is_null() {
unsafe {
(*self.tail).next = Some(new_tail);
}
} else {
self.head = Some(new_tail);
}
self.tail = raw_tail;
}
pub fn pop(&mut self) -> Option<T> {
self.head.take().map(|head| {
let head = *head;
self.head = head.next;
if self.head.is_none() {
self.tail = ptr::null_mut();
}
head.elem
})
}
pub fn peek(&self) -> Option<&T> {
self.head.as_ref().map(|node| {
&node.elem
})
}
pub fn peek_mut(&mut self) -> Option<&mut T> {
self.head.as_mut().map(|node| {
&mut node.elem
})
}
pub fn into_iter(self) -> IntoIter<T> {
IntoIter(self)
}
pub fn iter(&self) -> Iter<T> {
Iter { next: self.head.as_ref().map(|node| &**node) }
}
pub fn iter_mut(&mut self) -> IterMut<T> {
IterMut { next: self.head.as_mut().map(|node| &mut **node) }
}
}
impl<T> Drop for List<T> {
fn drop(&mut self) {
let mut cur_link = self.head.take();
while let Some(mut boxed_node) = cur_link {
cur_link = boxed_node.next.take();
}
}
}
impl<T> Iterator for IntoIter<T> {
type Item = T;
fn next(&mut self) -> Option<Self::Item> {
self.0.pop()
}
}
impl<'a, T> Iterator for Iter<'a, T> {
type Item = &'a T;
fn next(&mut self) -> Option<Self::Item> {
self.next.map(|node| {
self.next = node.next.as_ref().map(|node| &**node);
&node.elem
})
}
}
impl<'a, T> Iterator for IterMut<'a, T> {
type Item = &'a mut T;
fn next(&mut self) -> Option<Self::Item> {
self.next.take().map(|node| {
self.next = node.next.as_mut().map(|node| &mut **node);
&mut node.elem
})
}
}
#[cfg(test)]
mod test {
use super::List;
#[test]
fn basics() {
let mut list = List::new();
// Check empty list behaves right
assert_eq!(list.pop(), None);
// Populate list
list.push(1);
list.push(2);
list.push(3);
// Check normal removal
assert_eq!(list.pop(), Some(1));
assert_eq!(list.pop(), Some(2));
// Push some more just to make sure nothing's corrupted
list.push(4);
list.push(5);
// Check normal removal
assert_eq!(list.pop(), Some(3));
assert_eq!(list.pop(), Some(4));
// Check exhaustion
assert_eq!(list.pop(), Some(5));
assert_eq!(list.pop(), None);
// Check the exhaustion case fixed the pointer right
list.push(6);
list.push(7);
// Check normal removal
assert_eq!(list.pop(), Some(6));
assert_eq!(list.pop(), Some(7));
assert_eq!(list.pop(), None);
}
#[test]
fn into_iter() {
let mut list = List::new();
list.push(1); list.push(2); list.push(3);
let mut iter = list.into_iter();
assert_eq!(iter.next(), Some(1));
assert_eq!(iter.next(), Some(2));
assert_eq!(iter.next(), Some(3));
assert_eq!(iter.next(), None);
}
#[test]
fn iter() {
let mut list = List::new();
list.push(1); list.push(2); list.push(3);
let mut iter = list.iter();
assert_eq!(iter.next(), Some(&1));
assert_eq!(iter.next(), Some(&2));
assert_eq!(iter.next(), Some(&3));
assert_eq!(iter.next(), None);
}
#[test]
fn iter_mut() {
let mut list = List::new();
list.push(1); list.push(2); list.push(3);
let mut iter = list.iter_mut();
assert_eq!(iter.next(), Some(&mut 1));
assert_eq!(iter.next(), Some(&mut 2));
assert_eq!(iter.next(), Some(&mut 3));
assert_eq!(iter.next(), None);
}
}